![]() And actually, the other controls aren't so bad in some respects either. Those of you with a working knowledge of the Xbox 360 version will know that first-person is only part of the view, though, because Alone in the Dark is a survival-horror game that switches you between third- and first-person depending on the scenario you face as you fight zombies and solve puzzles to uncover the truth about your past. You can only look so far up or down, which is a problem in a game where you spend a lot of time picking things up or examining your surroundings, but it's forgivable, and the way your viewpoint re-centres is intuitive and unintrusive. Point to the edge of the screen and the responsive Wiimote controls steer player-character Edward Carnby in that direction with a sensible degree of acceleration. ![]() Not as silly as Alone in the Dark looks, sounds and feels on the Wii, mind you, despite developer Hydravision's valiant attempts to wrestle Eden Studios' ambitious Xbox 360 design into the constraints of the Wii's relatively underpowered hardware.Ĭredit to whoever worked on the first-person controls, though, because the combination of nunchuk analogue movement and Wii remote aiming is one of the few highlights. We're going to look pretty silly if it turns out you're not interested. That was the case with Alone in the Dark - with Atari's usually helpful staff for once unable to assist us in our search - so in the end we gave up asking and bought it ourselves. The problem is that publishers are often unwilling or unable to provide them. We hear you! We know you want Wii reviews of multiformat games.
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